Day 1 · Week 1 · Month 1 · v0.16.96PLANNING
❤️100 10 💰35 💧16 🥗0 📖1
3-DAY FORECAST · MORNING 15s / MIDDAY 30s / LATE 15s
Select Seeds, choose a plot, then plant.
GAME OVER Health reached 0. The garden run has ended.
0DAYS SURVIVED
0SUCCESSFUL HARVESTS
D-pad normally moves. Tap Scale X or Scale Y and the D-pad switches to SCALE: ←/→ changes X scale, ↓/↑ changes Y scale.
Selected element movement: X 0 px · Y 0 px
Pick an element, then drag it directly on the board or type exact values. Scale X/Y changes the sprite size without changing the underlying box. Width/Height can be used for extra stretching. Settings auto-save in this browser. “Save Current HTML” downloads a self-contained copy with your current editor settings embedded, ready to attach back to ChatGPT.
DEVELOPMENT ENVIRONMENT FOCUS B1
Focus values are stored separately from Overview.
Each production bed has its own Focus settings. Changes auto-save and now survive reloads. Export Focus JSON when you want to send the current layout.
🧪 Force Next Survival Event
Testing only — normal event odds remain unchanged unless you choose one here.
Hitbox Layout P1
Green = production · Blue = irrigation · Yellow = companion. Select a hitbox, then drag it directly on the garden or use the fine controls. Resize with the controls. IDs preserve gameplay row/column logic regardless of visual position. B1/B3 save independently; B2/B4 mirror their matching master.
🧪 MILO'S POTION IS READY
Select a planted crop, then apply the potion. It remains yours until you choose a valid target.
Select a plant.
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